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Actual Play

Planet Karus – Session 26

A final session before the end of the year. I had had zero time to prep this one, so while my players were getting set up, I ran through a slimmed-down version of my usual prep script, and off we went. A straightforward dungeon crawl, to go easy on the poor, overworked referee, turned into quite the gauntlet due to a higher-than-average amount of monsters rolled during dungeon restocking.

In which the party navigates The Balok, making allies of rats and foes of various beasts, loses four retainers to misfortune and monsters but returns with an ornate shield and other treasures, only for Ploikal to discover disturbing changes at the farmers’ guild hall.

Read on over at planetkar.us.

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