Actual Play

Planet Karus – Session 20

The marathon D&D session I have been daydreaming about for a long time finally occurred last weekend. Six players and I spent most Saturday playing, only stopping for the occasional break and pizza. I was completely exhausted by the end, but we had a blast. Felt like old times. Below is the usual machine-generated summary of the play report.

In which an intrepid party of adventurers, comprising Ploikal, Xull, Gorakal, Konn, Kaplull, and Pholgon, embark on a daring journey through the treacherous landscapes of Buraith and beyond. Their quest leads them to the ruins of a crashed spaceboat and the lair of bone crusher dogs. Amidst encounters with ochre jellies, zombified Visitor soldiers, and formidable space crabs, the group skillfully acquires a trove of treasures, including valuable engine parts, ancient surgical tools, magical potions, and exotic weaponry. They skillfully navigate threats and surprises throughout their expedition, emerging unscathed and significantly wealthier. Their adventure concludes with a triumphant return to Batbeng, laden with spoils and eager for future escapades.

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