Categories
Notes

Year in Review – 2025 – Steady State

Welcome to the sixth annual review on this blog. (Previous annual reviews: 2020, 2021, 2022, 2023, 2024.) Another year has come and gone, and my overall sense is that there were no major events on either the personal or professional side, and the gaming just sort of chugged along. Which, to be honest, I do not mind at all. Read on for more on what we played, what I homebrewed, media I consumed, the blogging I did, and some resolutions for the year to come.

Categories
Actual Play

Planet Karus – Session 34

It had been 13 weeks since the previous session. Sometimes life just gets in the way of D&D. But that’s fine, we eventually find our way back to the table every time. The players were chomping at the bit, and Xull’s player’s presence made it mandatory to have another go at defeating the boogiemen. This one challenged by refereeing chops. I had to balance accurately simulating the response of a 150+ encampment of monsters with playability and pace at the table. I think it went okay, although to be honest, I think this type of D&D kind of breaks down once we get beyond a certain number. At this scale, I feel like I’d rather be chucking a bunch of d6s, Chainmail-style.

Planet Karus session 34, in which the party finally moves against the boogieman threat, Ploikal rains sleep spells from above while invisible and airborne, Xull’s cursed claw reveals its terrible power as Cista’s spirit tears free to join the slaughter, an alien ray gun proves devastatingly effective against brutes, Sergeant Uzildar falls in battle, and Tribe Glavrac is wiped from the face of the Iron Slopes—earning our heroes a promised statue in their honor.

Read on over at planetkar.us.